Weekly Update #9
The Silent Bells » Devlog
What I got done this week:
- Achievement integration for non-steam versions (there is now a menu in the options and main menu for checking achievements and an in-game notification will pop-up when unlocking achievements if steam is not connected)
- Transitions between checkpoints are 100% done
- Checkpoint 4 is nearly done (I just need to finish the dialogue)
That's about it for what I got done. I had a lot happen this week and wasn't able to work on the demo as much as I would've hoped. I gonna try to fully finish the demo by the end of next week. But, I may have to make the story more linear to reach the deadline for GDWC. Even if I can't finish the demo in the way I want it to be for GDWC, I will continue to work on it until it's in a state I am happy with.
Now, this is what I hope to get done by next week:
- Checkpoint 4 completed
- All ending cutscenes completed
- Radio voice lines completed and integrated
- All music finalized
- Credits finalized
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The Silent Bells
Explore the depths of online horror stories in 'The Silent Bells'
Status | In development |
Author | deadend_games |
Genre | Interactive Fiction, Puzzle |
Tags | Horror, Indie, Multiple Endings, Psychological Horror, Retro, Short, Singleplayer, Unreal Engine |
More posts
- Shitty Demo Is Shittly DoneJun 01, 2024
- Weekly Update #10May 29, 2024
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